Showing posts with label arduino uno clone. Show all posts
Showing posts with label arduino uno clone. Show all posts

Saturday, November 28, 2015

How to make Arduino Trumpet-Robomart

This is simple project using the three buttons, emulates a trumpet by playing notes. This is so easy to make and fun to play with, though it can only play one octave and no flats.
Step 1: Code

Load this code into your Arduino:
int speaker = 9; // Hook up speaker to digital pin 9
int sw1 = 15; // Switch hooked to analog pin 1
int sw2 = 16; // Switch hooked to analog pin 2
int sw3 = 17; // Switch hooked to analog pin 3
int valve1; 
int valve2; 
int valve3; 

void c () { // Presets the note "c" to be used later
digitalWrite(speaker, HIGH);
delayMicroseconds(1915);
digitalWrite(speaker, LOW);
delayMicroseconds(1905);
}
void d () {
digitalWrite(speaker, HIGH);
delayMicroseconds(1700);
digitalWrite(speaker, LOW);
delayMicroseconds(1690);
}
void e () {
digitalWrite(speaker, HIGH);
delayMicroseconds(1519);
digitalWrite(speaker, LOW);
delayMicroseconds(1509);
}
void f () {
digitalWrite(speaker, HIGH);
delayMicroseconds(1432);
digitalWrite(speaker, LOW);
delayMicroseconds(1422);
}
void g () {
digitalWrite(speaker, HIGH);
delayMicroseconds(1275);
digitalWrite(speaker, LOW);
delayMicroseconds(1265);
}
void a () {
digitalWrite(speaker, HIGH);
delayMicroseconds(1136);
digitalWrite(speaker, LOW);
delayMicroseconds(1126);
}
void b () {
digitalWrite(speaker, HIGH);
delayMicroseconds(1014);
digitalWrite(speaker, LOW);
delayMicroseconds(1004);
}
void C () {
digitalWrite(speaker, HIGH);
delayMicroseconds(956);
digitalWrite(speaker, LOW);
delayMicroseconds(946);
}

void setup() {
pinMode(speaker, OUTPUT);
pinMode(sw1, INPUT);
digitalWrite(sw1, HIGH);
pinMode(sw2, INPUT);
digitalWrite(sw2, HIGH);
pinMode(sw3, INPUT);
digitalWrite(sw3, HIGH);
// Serial.begin(9600);
}

void loop() {
valve1 = digitalRead(sw1); // Reads switch 1
valve2 = digitalRead(sw2); // Reads switch 2
valve3 = digitalRead(sw3); // Reads switch 3

if ((valve1 == LOW) && (valve2 == LOW) && (valve3 == LOW)) { // If all valves are pressed, then
c(); // It plays a "c"
}
else if ((valve1 == LOW) && (valve2 == HIGH) && (valve3 == LOW)) { // If the first and third valves are pressed, then
d(); // It plays a "d"
}
else if ((valve1 == LOW) && (valve2 == LOW) && (valve3 == HIGH)) { // If the first and second valves are pressed, then
e(); // It plays a "e"
}
else if ((valve1 == LOW) && (valve2 == HIGH) && (valve3 == HIGH)) { // If the first valve is pressed, then
f(); // It plays a "f"
}
else if ((valve1 == HIGH) && (valve2 == HIGH) && (valve3 == HIGH)) { // If no valves are pressed, then
g(); // It plays a "g"
}
else if ((valve1 == HIGH) && (valve2 == HIGH) && (valve3 == LOW)) { // If the third valve is pressed, then
a(); // It plays a "a"
}
else if ((valve1 == HIGH) && (valve2 == LOW) && (valve3 == HIGH)) { // If the second valve is pressed, then
b(); // It plays a "b"
}
else if ((valve1 == HIGH) && (valve2 == LOW) && (valve3 == LOW)) { // If the second and third valves are pressed, then
C(); // It plays a "C"
}
else{
delay(1);
}
}
Step 2: How can hook it up
Each of the three switches go to analog from ground in 1, 2, and 3. The Piezo goes from digital pin 9 to ground. Make sure to have the switches in the right order in order to have the correct fingerings. Afterwords, download the file and upload it to your Arduino.
Step 3: Resources

For this project you will need: 
Project box (4x2x1) 
Drill and 1/4 in bit along with 1/16 in
•3 momentary switches (NO) 
Step 4: Put it Together!!
First of all, open the box and on the outside of the box, mark the center and an inch out from the center. Where you will need to make a 1/4 in hole Now, dremel out the scraps of plastic and used the holders to hold a PC inside.
Step 5: How can I Fit it!



Insert switches and make sure that they fit and screw them . They are situated in the right place and enter the PIN and drill bit to drill holes with a 1/16 mark .
Step 6: Wireing

Now, wire and solder each of the analog input posts and attach the other side to the corresponding switch. Make sure to not get mixed up and solder the wrong switch to the wrong pin. Like before, solder the piezo to pin 9 and ground and the battery clasp to ground and voltage in. 
Step 7: Playing
Fingerings on the trumpet to trumpet a general ' as are' . ' Identical ' I mean , I had to make some changes .


on a normal trumpet its like this:
c..........0pen
d..........1-3
e..........1-2
f ..........1
g..........0pen / 1-3
a..........1-2 / 3
b..........2
C..........0pen / 2-3
________________________________________
On the Arduino Trumpet:
c..........1-2-3
d..........1-3
e..........1-2
f ..........1
g..........0pen
a..........3
b..........2
C..........2-3

I used half-step complicated and changing things and switches can put a octive . It would be awsome , however , it may be more complex and will require a large box .
HAVE FUN!!!!

How to make Bluetooth Controlled Robot arm-Robomart

This is a step wise and simple tutorial to make Bluetooth Controlled Robot arm.

Step 1: Requirements 

2 USB to serial cables
SSC-32
Step 2: Set up

Connect the Arduino and SSC-32 boards.. Also remember to set the baud rate to 9600.
Connect the servos onto the SSC-32 servo controller. Each servo represents a joint on the arduino robot arm. The servo configuration is like this
•Gripper Servo: HS-311 servo motor SSC-32 pin: 7
•Elbow joint Servo: DF15MG high torque SSC-32 pin: 20
•Base joint Servo: DF05BB high torque SSC-32 pin: 16
•Wrist (rotation) Servo: HS-311 servo motor SSC-32 pin: 4
•Shoulder joint Servo: DF15MG high torque SSC-32 pin: 19
•Wrist (y axis) Servo: DF05BB high torque SSC-32 pin: 15

You can use your own configuration. You do not have to connect the servos on the pins I have specified.
Connect the power supply. In this case i am powering both servo channels with a battery and the logic via USB. You can check powering options to see the different powering options you have.
In the end of this tutorial I am upload a sample code you can check it.
Step 3: Arduino arm code
void setup() //initializing serial communication baud rate

{
  Serial.begin(9600);
}

/* Procedures to be used in the Demo. 
   Move the object from the ground onto the platform.
*/

void homes()//returns to initial position
{
  Serial.println("#7 P1000 T500");
  delay(1000);
  Serial.println("#4 P1300 T500");
  delay(1000);
  Serial.println("#15 P2350 T500");
  delay(1000);
  Serial.println("#19 P1000 T500");
  delay(1000);
  Serial.println("#16 P500 T500");
  delay(1000); 
}

void foward()//moves the arm forward
{
  Serial.println("#20 P1200 T1000");
  delay(1000);
  Serial.println("#19 P1300 T1000");
  delay(1000);
  Serial.println("#15 P1800 T1000");
  delay(1000);
}

void back1()//moving the arm backwards 
{
  Serial.println("#19 P1000 T500"); 
  delay(1000);
  Serial.println("#15 P2350 T500");
  delay(1000);
}

void back2()//moving the arm backwards 
{
  Serial.println("#15 P2330 T500");
  delay(500);
  Serial.println("#16 P1500 #19 P1000 #20 P1200 T1000");
  delay(500);
}

void lift()//lifts the robot arm
{
 Serial.println("#16 P2400 #19 P1300 #20 P1700 T1000");
  delay(1000);
}

void grip()//Gripping the object
{
  Serial.println("#7 P1550 T500");
  delay(1000); 
}

void drop()//Drops the object
{
  Serial.println("#15 P1900 T500");//moves wrist servo to position 1900
  delay(1000);
  Serial.println("#7 P1000 T1000");
  delay(500); 
}

void turnC()//turns the arm clockwise
{
  Serial.println("#16 P500 T1000");
  delay(1000);
}

void turnA()//turns the arm anticlockwise
{
  Serial.println("#16 P2400 T1000");
  delay(1000);
}
void halfturn()//turns the arm clockwise
{
  Serial.println("#16 P1500 T1000");
  delay(1000);
}

void loop()
{  
    //Pick the object and place it on platform
    homes();
    delay(1000);
    foward();
    delay(1000);
    grip();
    delay(1000);
    back1();
    delay(1000);
    halfturn();
    delay(500);
    lift();
    delay(2000);
    drop();
    delay(1000);
    back2();
    delay(500);
}

After the wiring and uploading the code this project is successfully complete. Have fun with this project.

Thursday, November 26, 2015

How to make Arduino Chiptunes with Arduino

I am not a fan of programming. But I may like it. I tried to make Arduino Chiptunes with Arduino. But I don’t know how to upload Arduino code. With the new code reprogram the Arduino and situate the LEDs on pin 10 and pin 12 and after the reprogramming play with the drums.
Step 1: Requirements 
To make this project we will need some things, those things are: 
•An Arduino
•A machine capable of playing a tune every time you push a button to activate it.
Step 2: Type of Speakers


In this time many speakers available in the market so you choose any speaker. Some speakers built in amp with 3.5 mm jacks. So you choose any speaker which you like and work properly for this project.
Step 3: Programming of Arduino
#include <avr/io.h>
#include <avr/signal.h>
#include <avr/interrupt.h>

#define TRACKLEN 32
#define MAXTRACK 0x92
#define SONGLEN  0x37

#include <avr/pgmspace.h>

extern "C" {

typedef unsigned char u8;
typedef unsigned short u16;
typedef char s8;
typedef short s16;
typedef unsigned long u32;

byte songdata[] PROGMEM = {
  0x77, 0x00, 0x2a, 0x84, 0x05, 0xbb, 0x90, 0x18, 0x40, 0xc3, 0x6c, 0x50,
    0x0e, 0xd1, 0x41, 0x3e, 0x4c, 0x08, 0x1a, 0xb1, 0x24, 0xa4, 0x44, 0x99,
    0x30, 0x13, 0x67, 0x82, 0x50, 0x60, 0x0a, 0x53, 0x11, 0x2c, 0x9e, 0x45,
    0xbe, 0xe8, 0x18, 0x2b, 0xe3, 0x68, 0x9c, 0x8d, 0xc2, 0xd1, 0x39, 0x60,
    0xc7, 0xf5, 0xe0, 0x1f, 0x1c, 0x64, 0x88, 0x84, 0x11, 0x3c, 0xb2, 0x48,
    0x4e, 0x49, 0x2d, 0x89, 0x26, 0xe8, 0x84, 0x9f, 0x38, 0x94, 0x8e, 0x92,
    0x53, 0x9e, 0x4a, 0x57, 0xb1, 0x2b, 0x8d, 0x45, 0xb5, 0x14, 0x97, 0xe9,
    0x32, 0x5e, 0xe8, 0x0b, 0x83, 0x29, 0x31, 0x40, 0xc6, 0xcc, 0x28, 0x9a,
    0x51, 0x63, 0x6c, 0xaa, 0xcd, 0xb8, 0xe1, 0x37, 0x10, 0x27, 0xe5, 0x54,
    0x1d, 0xb9, 0x73, 0x7a, 0x72, 0x4f, 0xf2, 0xc9, 0x3e, 0x03, 0x08, 0x00,
    0x00, 0x1b, 0x00, 0x00, 0xa8, 0xb5, 0x00, 0x80, 0x9b, 0x2b, 0x00, 0x00,
    0x00, 0x02, 0x00, 0x00, 0x20, 0x90, 0x18, 0x00, 0x02, 0x09, 0x00, 0x20,
    0x90, 0x00, 0x4c, 0x02, 0x09, 0x00, 0x25, 0x90, 0x00, 0x54, 0x0e, 0x09,
    0xc0, 0x24, 0x90, 0x00, 0x4c, 0x02, 0x09, 0x00, 0x25, 0x90, 0x00, 0x54,
    0x02, 0x09, 0xc2, 0x24, 0x90, 0x50, 0x4c, 0x02, 0x89, 0x05, 0x25, 0x90,
    0x60, 0x54, 0x02, 0x89, 0xc6, 0x24, 0x90, 0x70, 0x4c, 0x02, 0x89, 0x07,
    0x25, 0x90, 0x90, 0x5c, 0x0e, 0x89, 0xc6, 0x44, 0x60, 0xc2, 0x7c, 0x04,
    0xa7, 0x0c, 0x48, 0x80, 0xd2, 0x84, 0x04, 0xa9, 0x8d, 0x48, 0x88, 0x3e,
    0xce, 0x48, 0xa0, 0xea, 0x90, 0x04, 0x2c, 0x4f, 0xe9, 0xb0, 0x1a, 0x10,
    0x02, 0x89, 0xd7, 0x24, 0x90, 0x80, 0x51, 0x02, 0x89, 0x58, 0x25, 0x90,
    0x90, 0x4d, 0x02, 0x89, 0xd9, 0x24, 0x90, 0xa0, 0x51, 0x02, 0x89, 0xd8,
    0xe5, 0x90, 0x90, 0x4d, 0x82, 0xef, 0x74, 0xe6, 0x34, 0x82, 0xf0, 0x7c,
    0x26, 0x35, 0x84, 0xf1, 0x64, 0x66, 0x35, 0x82, 0xf2, 0x6c, 0xe6, 0x34,
    0x82, 0xc9, 0x84, 0xe6, 0x34, 0x82, 0xc9, 0x84, 0x26, 0x35, 0x84, 0xc9,
    0x8c, 0x66, 0x35, 0x8e, 0xc9, 0x8c, 0xe6, 0x34, 0x8c, 0xf8, 0xcc, 0xe7,
    0x34, 0x8c, 0xf8, 0xcc, 0x27, 0x35, 0x8c, 0xf8, 0xcc, 0x67, 0x35, 0x8c,
    0xf8, 0xcc, 0xe7, 0x34, 0x8c, 0xf8, 0xcc, 0xe7, 0x34, 0x8c, 0xf8, 0xcc,
    0x27, 0x35, 0x88, 0xed, 0xcc, 0xe7, 0x35, 0x90, 0xee, 0x28, 0x5a, 0x03,
    0x09, 0x03, 0x08, 0xff, 0x07, 0x01, 0x09, 0x02, 0x01, 0x90, 0x0b, 0x31,
    0x05, 0xa0, 0x02, 0xf0, 0x00, 0x08, 0xff, 0x09, 0x03, 0x07, 0x02, 0x09,
    0x02, 0x0b, 0x31, 0x01, 0x70, 0x05, 0xd0, 0x07, 0x02, 0x02, 0xf8, 0x04,
    0x01, 0x00, 0x09, 0x02, 0x06, 0x05, 0x0b, 0x31, 0x08, 0xff, 0x02, 0xf0,
    0x07, 0x06, 0x02, 0x00, 0x07, 0x16, 0x0a, 0x25, 0x00, 0x09, 0x03, 0x08,
    0xff, 0x07, 0x01, 0x09, 0x00, 0x06, 0x05, 0x0b, 0x3d, 0x02, 0xf0, 0x07,
    0x06, 0x02, 0x00, 0x07, 0x20, 0x02, 0xf0, 0x00, 0x09, 0x03, 0x08, 0xff,
    0x07, 0x01, 0x09, 0x02, 0x01, 0x50, 0x06, 0x01, 0x0b, 0x31, 0x07, 0x05,
    0x02, 0xfe, 0x00, 0x09, 0x02, 0x01, 0x80, 0x0b, 0x3d, 0x08, 0xc0, 0x02,
    0x08, 0x07, 0x02, 0x02, 0xf0, 0x07, 0x02, 0x02, 0x00, 0x07, 0x16, 0x0a,
    0x34, 0x00, 0x09, 0x03, 0x08, 0xff, 0x02, 0xfc, 0x00, 0x03, 0x00, 0x09,
    0x03, 0x08, 0xff, 0x07, 0x01, 0x09, 0x02, 0x06, 0x05, 0x02, 0xff, 0x0b,
    0x3d, 0x07, 0x03, 0x0b, 0x38, 0x07, 0x03, 0x0b, 0x34, 0x07, 0x03, 0x0b,
    0x31, 0x07, 0x03, 0x04, 0x07, 0x00, 0x03, 0x00, 0x09, 0x03, 0x08, 0xff,
    0x07, 0x01, 0x09, 0x02, 0x06, 0x05, 0x02, 0xff, 0x0b, 0x3d, 0x07, 0x03,
    0x0b, 0x38, 0x07, 0x03, 0x0b, 0x35, 0x07, 0x03, 0x0b, 0x31, 0x07, 0x03,
    0x04, 0x07, 0x00, 0x03, 0x00, 0x09, 0x03, 0x08, 0xff, 0x07, 0x01, 0x09,
    0x02, 0x06, 0x05, 0x02, 0xff, 0x0b, 0x3d, 0x07, 0x03, 0x0b, 0x38, 0x07,
    0x03, 0x0b, 0x36, 0x07, 0x03, 0x0b, 0x31, 0x07, 0x03, 0x04, 0x07, 0x00,
    0x09, 0x03, 0x08, 0xff, 0x07, 0x01, 0x09, 0x00, 0x06, 0x05, 0x0b, 0x3d,
    0x02, 0xf0, 0x07, 0x06, 0x02, 0x00, 0x07, 0x06, 0x0a, 0x25, 0x00, 0x09,
    0x03, 0x08, 0xff, 0x02, 0xf0, 0x00, 0x08, 0xc4, 0x09, 0x00, 0x06, 0x05,
    0x0b, 0x3d, 0x02, 0xf0, 0x07, 0x06, 0x02, 0x00, 0x07, 0x06, 0x0a, 0x25,
    0x00, 0x00, 0x00, 0x6b, 0x04, 0x00, 0x20, 0x0d, 0x2c, 0x23, 0x58, 0x23,
    0x00, 0xb4, 0x81, 0x80, 0x44, 0xc0, 0x34, 0x90, 0x06, 0xd2, 0xc0, 0x32,
    0x02, 0x60, 0x8d, 0x40, 0x1a, 0x00, 0x11, 0x00, 0x6b, 0x04, 0xd2, 0x00,
    0x00, 0x2c, 0x23, 0x00, 0x80, 0x35, 0x02, 0x00, 0x90, 0x06, 0x80, 0x65,
    0x04, 0x00, 0x00, 0x00, 0x94, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x8b, 0x45, 0x62,
    0x89, 0x25, 0x96, 0x18, 0x12, 0x03, 0x90, 0x18, 0xc2, 0x42, 0x58, 0x00,
    0xc2, 0x42, 0x4a, 0x48, 0x09, 0x01, 0x21, 0x20, 0x00, 0x2b, 0x1d, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcb,
    0x08, 0x11, 0x6a, 0x8d, 0x48, 0x23, 0x0d, 0xa4, 0x81, 0x65, 0x84, 0x08,
    0xd0, 0x0c, 0x42, 0x11, 0x01, 0xd6, 0x08, 0xa4, 0x81, 0x65, 0x84, 0x08,
    0xb5, 0x46, 0x20, 0x0d, 0xa4, 0x81, 0x65, 0x84, 0x08, 0xb5, 0x46, 0x20,
    0x8d, 0x34, 0xd2, 0x48, 0x03, 0x6b, 0x04, 0x00, 0x20, 0x0d, 0x2c, 0x23,
    0x44, 0x80, 0x35, 0x02, 0x40, 0x1b, 0x08, 0x98, 0xc6, 0x32, 0x42, 0x04,
    0x58, 0x23, 0x90, 0x06, 0xd2, 0xc0, 0x32, 0x82, 0x35, 0x02, 0xcb, 0x08,
    0x11, 0x20, 0x19, 0x22, 0x00, 0x6b, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa7, 0xd1, 0x00, 0x20, 0x25,
    0x84, 0x86, 0xcc, 0x90, 0x12, 0x12, 0x43, 0x6c, 0xc8, 0x0c, 0xa1, 0x21,
    0x25, 0x84, 0x86, 0xcc, 0x90, 0x12, 0x12, 0x43, 0x66, 0xc8, 0x0b, 0xc7,
    0xcd, 0x00, 0x00, 0x44, 0x60, 0x00, 0x48, 0x0c, 0x20, 0x02, 0x03, 0x40,
    0x70, 0x44, 0x20, 0x22, 0x00, 0x82, 0x23, 0x02, 0x24, 0x07, 0x10, 0x01,
    0x62, 0x23, 0x02, 0xa4, 0x87, 0xdc, 0x00, 0xc3, 0x0d, 0x40, 0x04, 0x06,
    0x80, 0xc4, 0x00, 0x22, 0x30, 0x00, 0x04, 0x87, 0xd8, 0x10, 0x1a, 0x11,
    0x20, 0x31, 0x80, 0x08, 0x10, 0x1a, 0x11, 0x20, 0xb8, 0xe4, 0xb2, 0x4b,
    0x0f, 0x03, 0x0e, 0x80, 0x00, 0x91, 0x1e, 0x80, 0xe4, 0x10, 0x21, 0x02,
    0x44, 0x7e, 0x08, 0x10, 0x11, 0x22, 0x3b, 0x00, 0xc1, 0x21, 0x33, 0xc4,
    0x06, 0x03, 0x0e, 0xf2, 0x03, 0x11, 0x00, 0xe9, 0x01, 0x00, 0x00, 0x00,
    0x00, 0x28, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8b, 0x0d, 0x11, 0x20,
    0x33, 0x22, 0x30, 0x10, 0x1a, 0x88, 0x00, 0x48, 0x8c, 0x08, 0x1c, 0x1b,
    0x11, 0x20, 0x31, 0x22, 0x40, 0x70, 0xb1, 0x85, 0x86, 0xe0, 0x88, 0x00,
    0xb1, 0x21, 0x34, 0x22, 0x40, 0x66, 0x44, 0x80, 0xc4, 0x00, 0x00, 0x63,
    0x0d, 0xe7, 0x3f, 0x25, 0x24, 0x86, 0x94, 0x10, 0x16, 0x52, 0x42, 0x62,
    0x1c, 0x80, 0x94, 0x10, 0x5a, 0x66, 0x89, 0x85, 0x15, 0x55, 0x50, 0x29,
    0x05, 0x14, 0x4e, 0x3c, 0xf9, 0x04, 0x94, 0x52, 0x5a, 0x89, 0x05, 0x07,
    0x2b, 0x0d, 0xe7, 0x3f, 0x19, 0x24, 0x83, 0xa0, 0x90, 0x0c, 0x52, 0x42,
    0x58, 0xc8, 0x08, 0x29, 0x21, 0x19, 0x24, 0x83, 0xa0, 0x90, 0x17, 0xc2,
    0xe2, 0x00, 0xa4, 0x94, 0x53, 0x50, 0x61, 0x01, 0x63, 0x0d, 0xe7, 0x3f,
    0x31, 0x24, 0x83, 0xb0, 0x90, 0x12, 0x92, 0x41, 0x58, 0x44, 0x80, 0xc6,
    0x06, 0x80, 0x08, 0x90, 0x0c, 0xe7, 0x3f, 0x2c, 0xa4, 0x84, 0x64, 0x90,
    0x12, 0x92, 0xe1, 0x00, 0x84, 0x45, 0x04, 0xc8, 0x8b, 0x08, 0x00, 0xa3,
    0x0d, 0x11, 0x20, 0x36, 0x00, 0xc1, 0x11, 0x01, 0x81, 0xd0, 0x90, 0x5d,
    0x72, 0xc1, 0x21, 0x3b, 0xa4, 0x87, 0xfc, 0x88, 0x00, 0x11, 0x02, 0x08,
    0x0e, 0x99, 0x21, 0x36, 0x00, 0x6b, 0x14, 0x12, 0x00, 0x00, 0x80, 0x08,
    0x00, 0xc4, 0x10, 0x44, 0x16, 0x48, 0x03, 0x09, 0x20, 0x01, 0x00, 0x20,
    0x02, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x46, 0x01, 0x44, 0x40, 0x20, 0x0d,
    0x10, 0x01, 0x90, 0x06, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4b,
    0x14, 0x00, 0x20, 0x15, 0x10, 0x01, 0x10, 0x08, 0x92, 0x40, 0x0c, 0xc8,
    0x02, 0x59, 0x00, 0x44, 0x80, 0x20, 0x88, 0xc0, 0x40, 0x06, 0x44, 0x60,
    0x20, 0x08, 0x00, 0x0b, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x4b, 0x14, 0x00, 0x20, 0x15, 0x10, 0x01,
    0x10, 0x08, 0x92, 0x40, 0x0c, 0x08, 0x02, 0x41, 0x00, 0x44, 0x80, 0x20,
    0x88, 0xc0, 0x40, 0x06, 0x44, 0x60, 0x20, 0x08, 0x00, 0x43, 0x19, 0x00,
    0x00, 0x00, 0x80, 0x8c, 0x40, 0x04, 0x40, 0x56, 0x00, 0x40, 0x04, 0x88,
    0x0a, 0x00, 0x88, 0x00, 0x41, 0x01, 0x44, 0x00, 0x3b, 0x19, 0x00, 0x10,
    0x01, 0x82, 0x22, 0x02, 0x44, 0x05, 0x00, 0x00, 0x00, 0x4a, 0x3f, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x23, 0x19, 0x00, 0x00, 0x00, 0x80, 0x98, 0x00,
    0x04, 0x05, 0x00, 0x00, 0x42, 0x02, 0x58, 0xf8, 0x00, 0x00, 0x1b, 0x19,
    0x00, 0x00, 0xa0, 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x3b, 0x19, 0x80, 0x9c, 0x10, 0x14, 0x80, 0xa0, 0x10, 0x15, 0x00,
    0x0a, 0x3e, 0x80, 0xb4, 0x00, 0xa4, 0x85, 0xa8, 0x88, 0x00, 0x21, 0x11,
    0x01, 0x32, 0x22, 0x02, 0x00, 0x43, 0x19, 0x00, 0x0a, 0x3f, 0x80, 0xac,
    0x00, 0x50, 0xf8, 0x01, 0x44, 0x05, 0x80, 0xc2, 0x0f, 0x20, 0x26, 0xb0,
    0x06, 0x00, 0x00, 0x43, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x14, 0x80, 0x10, 0x10, 0x08, 0x80,
    0x2c, 0x10, 0x07, 0xf2, 0x40, 0x08, 0x00, 0x42, 0x40, 0x20, 0x00, 0xb2,
    0x40, 0x20, 0x81, 0x64, 0x11, 0x02, 0x5b, 0x14, 0x80, 0x2c, 0x90, 0x0b,
    0x80, 0x18, 0x90, 0x04, 0xa2, 0x40, 0x16, 0x00, 0xd2, 0x00, 0x10, 0x07,
    0x80, 0x3c, 0x58, 0xe0, 0x00, 0x63, 0x14, 0xc2, 0x00, 0x11, 0x00, 0x39,
    0x20, 0x0a, 0x84, 0x01, 0x22, 0x00, 0xa2, 0x40, 0x18, 0x08, 0x03, 0x44,
    0x00, 0xe4, 0x80, 0x3c, 0x10, 0x07, 0xc2, 0x40, 0x0a, 0x00, 0x3b, 0x14,
    0x72, 0x00, 0x90, 0x09, 0x80, 0x40, 0x10, 0x07, 0xb2, 0x40, 0x12, 0x39,
    0xe4, 0x92, 0x4a, 0x26, 0x81, 0xc4, 0x91, 0x44, 0x0e, 0x00, 0x92, 0x00,
    0x00, 0x5b, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x63, 0x14, 0x00, 0x00, 0x00, 0x80, 0x30, 0x00, 0xc4,
    0x01, 0x00, 0x00, 0x00, 0x20, 0x0e, 0x00, 0x83, 0x14, 0x00, 0x20, 0x10,
    0x10, 0x01, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x2b, 0x1d, 0x00, 0x00, 0x00, 0x86, 0x42, 0x00, 0x41, 0x11, 0x01, 0x82,
    0x02, 0x00, 0x84, 0x46, 0x04, 0x04, 0x42, 0x23, 0x02, 0x04, 0x05, 0x00,
    0x1b, 0x25, 0x00, 0x10, 0x01, 0xf2, 0x22, 0x02, 0x02, 0x19, 0x01, 0xc8,
    0x88, 0x08, 0x90, 0x17, 0x80, 0x8c, 0x00, 0x64, 0x84, 0xbc, 0x90, 0x11,
    0x00, 0x23, 0x25, 0x00, 0x10, 0x01, 0x02, 0x23, 0x02, 0x02, 0x21, 0x01,
    0x08, 0x89, 0x08, 0x10, 0x12, 0x00, 0x20, 0x30, 0x22, 0x20, 0x10, 0x18,
    0x11, 0x20, 0x24, 0x00, 0x5b, 0x25, 0x11, 0x20, 0x1f, 0x80, 0x08, 0x90,
    0x15, 0x11, 0x20, 0x2b, 0x22, 0x40, 0x3e, 0x00, 0x11, 0x20, 0x2b, 0x22,
    0x40, 0x56, 0x44, 0x80, 0x7c, 0x00, 0x22, 0x40, 0x3e, 0x00, 0xb2, 0x22,
    0x02, 0x02, 0xf9, 0x10, 0x01, 0x00, 0x23, 0x25, 0x80, 0x90, 0x88, 0x00,
    0x81, 0x81, 0x08, 0x80, 0xc0, 0x88, 0x00, 0x21, 0x01, 0x88, 0x09, 0x44,
    0x00, 0xc4, 0x44, 0x04, 0x88, 0x0c, 0x20, 0x02, 0x44, 0x46, 0x04, 0x88,
    0x89, 0x08, 0x10, 0x19, 0x11, 0x00, 0xa3, 0x25, 0x42, 0x0b, 0x2d, 0x34,
    0x22, 0x40, 0x50, 0x20, 0x02, 0x20, 0x28, 0x22, 0x40, 0x50, 0x08, 0x0d,
    0x41, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa3, 0x29, 0x42, 0x0b, 0x2a,
    0x34, 0x22, 0x40, 0x50, 0x20, 0x02, 0x20, 0x28, 0x22, 0x40, 0x50, 0x00,
    0x42, 0x43, 0x68, 0xa1, 0x85, 0x46, 0x04, 0x08, 0x0a, 0x44, 0x00, 0x04,
    0x45, 0x04, 0x08, 0x0a, 0xa1, 0x01, 0x0b, 0x25, 0x00, 0x00, 0x00, 0x00,
    0x00, 0xc8, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x21, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b,
    0x1d, 0x00, 0x00, 0x18, 0x6b, 0x91, 0x12, 0x80, 0xb0, 0x90, 0x18, 0xc2,
    0x42, 0x4a, 0x08, 0x8d, 0x02, 0x90, 0x19, 0xc2, 0x42, 0x4a, 0x88, 0x0d,
    0xc3, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x0c,
    0xa1, 0xc5, 0x96, 0x5b, 0x70, 0xd9, 0xa5, 0x07, 0x03, 0x2e, 0x00, 0x00,
    0x48, 0x0f, 0x40, 0x80, 0x00, 0xf2, 0x23, 0x02, 0x64, 0x07, 0x22, 0x00,
    0x82, 0x03, 0x10, 0x1c, 0x11, 0x20, 0x3f, 0x64, 0x07, 0x03, 0x6e, 0x7e,
    0xe9, 0x05, 0x17, 0x5a, 0x66, 0xb1, 0x65, 0x16, 0x5a, 0x66, 0x89, 0x85,
    0x95, 0x57, 0x54, 0x99, 0xe5, 0x95, 0x18, 0x11, 0x20, 0x31, 0x22, 0x40,
    0x62, 0x44, 0x80, 0xc4, 0x00, 0x22, 0x40, 0x62, 0x44, 0x80, 0xf4, 0x88,
    0x00, 0x89, 0x11, 0x01, 0x00, 0x03, 0x2e, 0x12, 0x43, 0x62, 0x48, 0x0f,
    0x89, 0x21, 0x3d, 0x44, 0x18, 0x60, 0x7e, 0x08, 0x10, 0x89, 0x21, 0x31,
    0xa4, 0x87, 0xc4, 0x90, 0x1e, 0x22, 0x0c, 0x30, 0x3f, 0x00, 0xfb, 0x2d,
    0x02, 0x24, 0x02, 0x84, 0x48, 0x04, 0x48, 0x6f, 0xc4, 0x9e, 0x70, 0xd7,
    0xeb, 0xc5, 0x76, 0xc2, 0x1e, 0x70, 0x17, 0xeb, 0xe1, 0x76, 0xc0, 0xde,
    0x6f, 0xd7, 0xeb, 0xc5, 0x76, 0xbf, 0xde, 0x6e, 0x17, 0xeb, 0xe1, 0x76,
    0xbb, 0x1e, 0x6e, 0x87, 0xeb, 0xc5, 0x76, 0xc4, 0xde, 0x6e, 0x17, 0xeb,
    0xf5, 0x36, 0x3f, 0xa3, 0x0d, 0x00, 0x00, 0x48, 0x0c, 0x40, 0x68, 0x00,
    0x32, 0x03, 0x00, 0x00, 0x89, 0x01, 0xc8, 0x0b, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbd, 0x26, 0xb1, 0xcc,
    0x00, 0x7f, 0x4d, 0x41, 0x00, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x21, 0x11, 0x20, 0x25, 0x80, 0x08,
    0x90, 0x58, 0x62, 0x29, 0x11, 0x01, 0x52, 0x22, 0x02, 0x00, 0x29, 0x11,
    0x01, 0x56, 0x52, 0x22, 0x00, 0x90, 0x12, 0x11, 0x60, 0x25, 0x24, 0x02,
    0x00, 0x29, 0x11, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x00, 0xcf,
    0xcc, 0xc0, 0x11, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x48, 0x86,
    0x08, 0x90, 0x12, 0x11, 0x20, 0x19, 0x22, 0x40, 0x4a, 0x44, 0x80, 0x94,
    0x88, 0x00, 0xc9, 0x10, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x48,
    0x86, 0x08, 0x90, 0x12, 0x11, 0xa0, 0x99, 0x01, 0x68, 0x46, 0x80, 0x53,
    0x22, 0x02, 0xa4, 0x44, 0x04
};

volatile u8 callbackwait;
volatile u8 lastsample;

volatile u8 timetoplay;

volatile u8 test;
volatile u8 testwait;

u8 trackwait;
u8 trackpos;
u8 playsong;
u8 songpos;

u32 noiseseed = 1;

u8 light[2];

/*const u16 freqtable[] = {
0x010b, 0x011b, 0x012c, 0x013e, 0x0151, 0x0165, 0x017a, 0x0191, 0x01a9,
0x01c2, 0x01dd, 0x01f9, 0x0217, 0x0237, 0x0259, 0x027d, 0x02a3, 0x02cb,
0x02f5, 0x0322, 0x0352, 0x0385, 0x03ba, 0x03f3, 0x042f, 0x046f, 0x04b2,
0x04fa, 0x0546, 0x0596, 0x05eb, 0x0645, 0x06a5, 0x070a, 0x0775, 0x07e6,
0x085f, 0x08de, 0x0965, 0x09f4, 0x0a8c, 0x0b2c, 0x0bd6, 0x0c8b, 0x0d4a,
0x0e14, 0x0eea, 0x0fcd, 0x10be, 0x11bd, 0x12cb, 0x13e9, 0x1518, 0x1659,
0x17ad, 0x1916, 0x1a94, 0x1c28, 0x1dd5, 0x1f9b, 0x217c, 0x237a, 0x2596,
0x27d3, 0x2a31, 0x2cb3, 0x2f5b, 0x322c, 0x3528, 0x3851, 0x3bab, 0x3f37,
0x42f9, 0x46f5, 0x4b2d, 0x4fa6, 0x5462, 0x5967, 0x5eb7, 0x6459, 0x6a51,
0x70a3, 0x7756, 0x7e6f
};*/

const u16 freqtable[] = {
0x0085, 0x008d, 0x0096, 0x009f, 0x00a8, 0x00b2, 0x00bd, 0x00c8, 0x00d4,
0x00e1, 0x00ee, 0x00fc, 0x010b, 0x011b, 0x012c, 0x013e, 0x0151, 0x0165,
0x017a, 0x0191, 0x01a9, 0x01c2, 0x01dd, 0x01f9, 0x0217, 0x0237, 0x0259,
0x027d, 0x02a3, 0x02cb, 0x02f5, 0x0322, 0x0352, 0x0385, 0x03ba, 0x03f3,
0x042f, 0x046f, 0x04b2, 0x04fa, 0x0546, 0x0596, 0x05eb, 0x0645, 0x06a5,
0x070a, 0x0775, 0x07e6, 0x085f, 0x08de, 0x0965, 0x09f4, 0x0a8c, 0x0b2c,
0x0bd6, 0x0c8b, 0x0d4a, 0x0e14, 0x0eea, 0x0fcd, 0x10be, 0x11bd, 0x12cb,
0x13e9, 0x1518, 0x1659, 0x17ad, 0x1916, 0x1a94, 0x1c28, 0x1dd5, 0x1f9b,
0x217c, 0x237a, 0x2596, 0x27d3, 0x2a31, 0x2cb3, 0x2f5b, 0x322c, 0x3528,
0x3851, 0x3bab, 0x3f37
};

const s8 sinetable[] = {
0, 12, 25, 37, 49, 60, 71, 81, 90, 98, 106, 112, 117, 122, 125, 126,
127, 126, 125, 122, 117, 112, 106, 98, 90, 81, 71, 60, 49, 37, 25, 12,
0, -12, -25, -37, -49, -60, -71, -81, -90, -98, -106, -112, -117, -122,
-125, -126, -127, -126, -125, -122, -117, -112, -106, -98, -90, -81,
-71, -60, -49, -37, -25, -12
};

const u8 validcmds[] = "0dfijlmtvw~+=";

enum {
WF_TRI,
WF_SAW,
WF_PUL,
WF_NOI
};

volatile struct oscillator {
u16 freq;
u16 phase;
u16 duty;
u8 waveform;
u8 volume; // 0-255
} osc[4];

struct trackline {
u8 note;
u8 instr;
u8 cmd[2];
u8 param[2];
};

struct track {
struct trackline line[TRACKLEN];
};

struct unpacker {
u16 nextbyte;
u8 buffer;
u8 bits;
};

struct channel {
struct unpacker  trackup;
u8   tnum;
s8   transp;
u8   tnote;
u8   lastinstr;
u8   inum;
u16   iptr;
u8   iwait;
u8   inote;
s8   bendd;
s16   bend;
s8   volumed;
s16   dutyd;
u8   vdepth;
u8   vrate;
u8   vpos;
s16   inertia;
u16   slur;
} channel[4];

u16 resources[16 + MAXTRACK];

struct unpacker songup;

byte readsongbyte(u16 offset)
{

   return pgm_read_byte_near(&songdata[0] + offset);
}

void watchdogoff()
{

}

void initup(struct unpacker *up, u16 offset) {
up->nextbyte = offset;
up->bits = 0;
}

u8 readbit(struct unpacker *up) {
u8 val;

if(!up->bits) {
  up->buffer = readsongbyte(up->nextbyte++);
  up->bits = 8;
}

up->bits--;
val = up->buffer & 1;
up->buffer >>= 1;

return val;
}

u16 readchunk(struct unpacker *up, u8 n) {
u16 val = 0;
u8 i;

for(i = 0; i < n; i++) {
  if(readbit(up)) {
   val |= (1 << i);
  }
}

return val;
}

void readinstr(byte num, byte pos, byte *dest) {
dest[0] = readsongbyte(resources[num] + 2 * pos + 0);
dest[1] = readsongbyte(resources[num] + 2 * pos + 1);
}

void runcmd(u8 ch, u8 cmd, u8 param) {
switch(validcmds[cmd]) {
  case '0':
   channel[ch].inum = 0;
   break;
  case 'd':
   osc[ch].duty = param << 8;
   break;
  case 'f':
   channel[ch].volumed = param;
   break;
  case 'i':
   channel[ch].inertia = param << 1;
   break;
  case 'j':
   channel[ch].iptr = param;
   break;
  case 'l':
   channel[ch].bendd = param;
   break;
  case 'm':
   channel[ch].dutyd = param << 6;
   break;
  case 't':
   channel[ch].iwait = param;
   break;
  case 'v':
   osc[ch].volume = param;
   break;
  case 'w':
   osc[ch].waveform = param;
   break;
  case '+':
   channel[ch].inote = param + channel[ch].tnote - 12 * 4;
   break;
  case '=':
   channel[ch].inote = param;
   break;
  case '~':
   if(channel[ch].vdepth != (param >> 4)) {
    channel[ch].vpos = 0;
   }
   channel[ch].vdepth = param >> 4;
   channel[ch].vrate = param & 15;
   break;
}
}

void playroutine() {   // called at 50 Hz
u8 ch;
u8 lights;

if(playsong) {
  if(trackwait) {
   trackwait--;
  } else {
   trackwait = 4;

   if(!trackpos) {
    if(playsong) {
     if(songpos >= SONGLEN) {
      playsong = 0;
     } else {
      for(ch = 0; ch < 4; ch++) {
       u8 gottransp;
       u8 transp;

       gottransp = readchunk(&songup, 1);
       channel[ch].tnum = readchunk(&songup, 6);
       if(gottransp) {
        transp = readchunk(&songup, 4);
        if(transp & 0x8) transp |= 0xf0;
       } else {
        transp = 0;
       }
       channel[ch].transp = (s8) transp;
       if(channel[ch].tnum) {
        initup(&channel[ch].trackup, resources[16 + channel[ch].tnum - 1]);
       }
      }
      songpos++;
     }
    }
   }

   if(playsong) {
    for(ch = 0; ch < 4; ch++) {
     if(channel[ch].tnum) {
      u8 note, instr, cmd, param;
      u8 fields;

      fields = readchunk(&channel[ch].trackup, 3);
      note = 0;
      instr = 0;
      cmd = 0;
      param = 0;
      if(fields & 1) note = readchunk(&channel[ch].trackup, 7);
      if(fields & 2) instr = readchunk(&channel[ch].trackup, 4);
      if(fields & 4) {
       cmd = readchunk(&channel[ch].trackup, 4);
       param = readchunk(&channel[ch].trackup, 8);
      }
      if(note) {
       channel[ch].tnote = note + channel[ch].transp;
       if(!instr) instr = channel[ch].lastinstr;
      }
      if(instr) {
       if(instr == 2) light[1] = 5;
       if(instr == 1) {
        light[0] = 5;
        if(channel[ch].tnum == 4) {
         light[0] = light[1] = 3;
        }
       }
       if(instr == 7) {
        light[0] = light[1] = 30;
       }
       channel[ch].lastinstr = instr;
       channel[ch].inum = instr;
       channel[ch].iptr = 0;
       channel[ch].iwait = 0;
       channel[ch].bend = 0;
       channel[ch].bendd = 0;
       channel[ch].volumed = 0;
       channel[ch].dutyd = 0;
       channel[ch].vdepth = 0;
      }
      if(cmd) runcmd(ch, cmd, param);
     }
    }

    trackpos++;
    trackpos &= 31;
   }
  }
}

for(ch = 0; ch < 4; ch++) {
  s16 vol;
  u16 duty;
  u16 slur;

  while(channel[ch].inum && !channel[ch].iwait) {
   u8 il[2];

   readinstr(channel[ch].inum, channel[ch].iptr, il);
   channel[ch].iptr++;

   runcmd(ch, il[0], il[1]);
  }
  if(channel[ch].iwait) channel[ch].iwait--;

  if(channel[ch].inertia) {
   s16 diff;

   slur = channel[ch].slur;
   diff = freqtable[channel[ch].inote] - slur;
   //diff >>= channel[ch].inertia;
   if(diff > 0) {
    if(diff > channel[ch].inertia) diff = channel[ch].inertia;
   } else if(diff < 0) {
    if(diff < -channel[ch].inertia) diff = -channel[ch].inertia;
   }
   slur += diff;
   channel[ch].slur = slur;
  } else {
   slur = freqtable[channel[ch].inote];
  }
  osc[ch].freq =
   slur +
   channel[ch].bend +
   ((channel[ch].vdepth * sinetable[channel[ch].vpos & 63]) >> 2);
  channel[ch].bend += channel[ch].bendd;
  vol = osc[ch].volume + channel[ch].volumed;
  if(vol < 0) vol = 0;
  if(vol > 255) vol = 255;
  osc[ch].volume = vol;

  duty = osc[ch].duty + channel[ch].dutyd;
  if(duty > 0xe000) duty = 0x2000;
  if(duty < 0x2000) duty = 0xe000;
  osc[ch].duty = duty;

  channel[ch].vpos += channel[ch].vrate;
}

lights = 0;
if(light[0]) {
  light[0]--;
  lights |= 0x04;
}
if(light[1]) {
  light[1]--;
  lights |= 0x10;
}
PORTB = lights;
}

void initresources() {
u8 i;
struct unpacker up;

initup(&up, 0);
for(i = 0; i < 16 + MAXTRACK; i++) {
  resources[i] = readchunk(&up, 13);
}

initup(&songup, resources[0]);
}

int main() {
asm("cli");
watchdogoff();
CLKPR = 0x80;
CLKPR = 0x80;

DDRC = 0x12;
DDRD = 0xff;

//PORTC = 0;

        pinMode(10,OUTPUT);
        pinMode(12,OUTPUT);

         timetoplay = 0;
trackwait = 0;
trackpos = 0;
playsong = 1;
songpos = 0;

osc[0].volume = 0;
channel[0].inum = 0;
osc[1].volume = 0;
channel[1].inum = 0;
osc[2].volume = 0;
channel[2].inum = 0;
osc[3].volume = 0;
channel[3].inum = 0;

initresources();

TCCR0A = 0x02;
TCCR0B = 0x02; // clkIO/8, so 1/8 MHz
OCR0A = 125;//125; // 8 KHz

        TCCR2A=0b10100011;
        TCCR2B=0b00000001;

TIMSK0 = 0x02;

asm("sei");
for(;;) {
  while(!timetoplay);

  timetoplay--;
  playroutine();
}
}


ISR(TIMER0_COMPA_vect)  // called at 8 KHz
{
u8 i;
s16 acc;
u8 newbit;

OCR2B = lastsample;

newbit = 0;
if(noiseseed & 0x80000000L) newbit ^= 1;
if(noiseseed & 0x01000000L) newbit ^= 1;
if(noiseseed & 0x00000040L) newbit ^= 1;
if(noiseseed & 0x00000200L) newbit ^= 1;
noiseseed = (noiseseed << 1) | newbit;

if(callbackwait) {
  callbackwait--;
} else {
  timetoplay++;
  callbackwait = 180 - 1;
}

acc = 0;
for(i = 0; i < 4; i++) {
  s8 value; // [-32,31]

  switch(osc[i].waveform) {
   case WF_TRI:
    if(osc[i].phase < 0x8000) {
     value = -32 + (osc[i].phase >> 9);
    } else {
     value = 31 - ((osc[i].phase - 0x8000) >> 9);
    }
    break;
   case WF_SAW:
    value = -32 + (osc[i].phase >> 10);
    break;
   case WF_PUL:
    value = (osc[i].phase > osc[i].duty)? -32 : 31;
    break;
   case WF_NOI:
    value = (noiseseed & 63) - 32;
    break;
   default:
    value = 0;
    break;
  }
  osc[i].phase += osc[i].freq;

  acc += value * osc[i].volume; // rhs = [-8160,7905]
}
// acc [-32640,31620]
lastsample = 128 + (acc >> 8); // [1,251]
}

}
Step 4: How to Assemble
You may done this project with software programming but hardware is not finished. Now, you take one of your speaker wires, and then plug it into pin 3 which is a PWM pin. Then, plug it into ground or power. You can hear music with this project.
Step 5: Done
Step 6: How to Add a Jack
Step 7: How to adjust It!
Connect an LED from pin 3 to ground.Then, listen to it with the light listener

Have fun!
Step 8: Make it Beatbox
Here's the beatbox code:


#include <avr/io.h>
#include <avr/signal.h>
#include <avr/interrupt.h>

#define TRACKLEN 32
#define MAXTRACK 0x92
#define SONGLEN  0x37

#include <avr/pgmspace.h>

extern "C" {

typedef unsigned char u8;
typedef unsigned short u16;
typedef char s8;
typedef short s16;
typedef unsigned long u32;

byte songdata[] PROGMEM = {
  0x87, 0x30, 0x2a, 0x24, 0x45, 0xbb, 0x50, 0x58, 0x20, 0xc3, 0x6c, 0x80,
    0x0e, 0xd1, 0x41, 0x3e, 0x4c, 0x58, 0x1a, 0xb1, 0x54, 0xa4, 0x94, 0x19,
    0x50, 0x03, 0x97, 0x52, 0x40, 0x60, 0x0a, 0x53, 0x11, 0x2c, 0x9e, 0x45,
    0xbe, 0xe8, 0x18, 0x2b, 0xe3, 0x68, 0x9c, 0x8d, 0xc2, 0xd1, 0x39, 0x60,
    0xc7, 0xf5, 0xe0, 0x1f, 0x1c, 0x64, 0x88, 0x84, 0x11, 0x3c, 0xb2, 0x48,
    0x4e, 0x49, 0x2d, 0x89, 0x26, 0xe8, 0x84, 0x9f, 0x38, 0x94, 0x8e, 0x92,
    0x53, 0x9e, 0x4a, 0x57, 0xb1, 0x2b, 0x8d, 0x45, 0xb5, 0x14, 0x67, 0xe9,
    0x32, 0x5e, 0xe8, 0x0b, 0x83, 0x29, 0x31, 0x60, 0xc6, 0xcc, 0x68, 0x9a,
    0x41, 0x63, 0x6c, 0xaa, 0xcd, 0xb8, 0xe1, 0x37, 0x20, 0x97, 0xe5, 0x24,
    0x1d, 0xb9, 0x73, 0x7a, 0x82, 0x4f, 0xf2, 0xc9, 0x3e, 0x03, 0x08, 0x00,
    0x00, 0x1b, 0x00, 0x00, 0xa8, 0xb5, 0x00, 0x80, 0x9b, 0x2b, 0x00, 0x00,
    0x00, 0x02, 0x00, 0x00, 0x20, 0x60, 0x58, 0x40, 0x02, 0x09, 0x00, 0x20,
    0x90, 0x00, 0x4c, 0x02, 0x49, 0x00, 0x25, 0x30, 0x00, 0x54, 0x0e, 0x09,
    0xc0, 0x24, 0x90, 0x00, 0x4c, 0x02, 0x09, 0x00, 0x25, 0x60, 0x00, 0x54,
    0x02, 0x09, 0xc2, 0x24, 0x90, 0x50, 0x4c, 0x02, 0x89, 0x05, 0x25, 0x90,
    0x60, 0x54, 0x02, 0x89, 0xc6, 0x24, 0x90, 0x70, 0x4c, 0x02, 0x89, 0x07,
    0x25, 0x90, 0x90, 0x5c, 0x0e, 0x89, 0xc6, 0x44, 0x60, 0xc2, 0x7c, 0x04,
    0xa7, 0x0c, 0x48, 0x80, 0xd2, 0x84, 0x04, 0xa9, 0x8d, 0x48, 0x88, 0x3e,
    0xce, 0x48, 0xa0, 0xea, 0x90, 0x04, 0x2c, 0x4f, 0xe9, 0xb0, 0x1a, 0x10,
    0x02, 0x89, 0xd7, 0x24, 0x90, 0x80, 0x51, 0x02, 0x89, 0x58, 0x25, 0x90,
    0x90, 0x4d, 0x02, 0x89, 0xd9, 0x24, 0x90, 0xa0, 0x51, 0x02, 0x89, 0xd8,
    0xe5, 0x90, 0x90, 0x4d, 0x82, 0xef, 0x74, 0xe6, 0x34, 0x82, 0xf0, 0x7c,
    0x26, 0x35, 0x84, 0xf1, 0x64, 0x66, 0x35, 0x82, 0xf2, 0x6c, 0xe6, 0x34,
    0x82, 0xc9, 0x84, 0xe6, 0x34, 0x82, 0xc9, 0x84, 0x26, 0x35, 0x84, 0xc9,
    0x8c, 0x66, 0x35, 0x8e, 0xc9, 0x8c, 0xe6, 0x34, 0x8c, 0xf8, 0xcc, 0xe7,
    0x34, 0x8c, 0xf8, 0xcc, 0x27, 0x35, 0x8c, 0xf8, 0xcc, 0x67, 0x35, 0x8c,
    0xf8, 0xcc, 0xe7, 0x34, 0x8c, 0xf8, 0xcc, 0xe7, 0x34, 0x8c, 0xf8, 0xcc,
    0x27, 0x35, 0x88, 0xed, 0xcc, 0xe7, 0x35, 0x90, 0xee, 0x28, 0x5a, 0x03,
    0x09, 0x03, 0x08, 0xff, 0x07, 0x01, 0x09, 0x02, 0x01, 0x90, 0x0b, 0x31,
    0x05, 0xa0, 0x02, 0xf0, 0x00, 0x08, 0xff, 0x09, 0x03, 0x07, 0x02, 0x09,
    0x02, 0x0b, 0x31, 0x01, 0x70, 0x05, 0xd0, 0x07, 0x02, 0x02, 0xf8, 0x04,
    0x01, 0x00, 0x09, 0x02, 0x06, 0x05, 0x0b, 0x31, 0x08, 0xff, 0x02, 0xf0,
    0x07, 0x06, 0x02, 0x00, 0x07, 0x16, 0x0a, 0x25, 0x00, 0x09, 0x03, 0x08,
    0xff, 0x07, 0x01, 0x09, 0x00, 0x06, 0x05, 0x0b, 0x3d, 0x02, 0xf0, 0x07,
    0x06, 0x02, 0x00, 0x07, 0x20, 0x02, 0xf0, 0x00, 0x09, 0x03, 0x08, 0xff,
    0x07, 0x01, 0x09, 0x02, 0x01, 0x50, 0x06, 0x01, 0x0b, 0x31, 0x07, 0x05,
    0x02, 0xfe, 0x00, 0x09, 0x02, 0x01, 0x80, 0x0b, 0x3d, 0x08, 0xc0, 0x02,
    0x08, 0x07, 0x02, 0x02, 0xf0, 0x07, 0x02, 0x02, 0x00, 0x07, 0x16, 0x0a,
    0x34, 0x00, 0x09, 0x03, 0x08, 0xff, 0x02, 0xfc, 0x00, 0x03, 0x00, 0x09,
    0x03, 0x08, 0xff, 0x07, 0x01, 0x09, 0x02, 0x06, 0x05, 0x02, 0xff, 0x0b,
    0x3d, 0x07, 0x03, 0x0b, 0x38, 0x07, 0x03, 0x0b, 0x34, 0x07, 0x03, 0x0b,
    0x31, 0x07, 0x03, 0x04, 0x07, 0x00, 0x03, 0x00, 0x09, 0x03, 0x08, 0xff,
    0x07, 0x01, 0x09, 0x02, 0x06, 0x05, 0x02, 0xff, 0x0b, 0x3d, 0x07, 0x03,
    0x0b, 0x38, 0x07, 0x03, 0x0b, 0x35, 0x07, 0x03, 0x0b, 0x31, 0x07, 0x03,
    0x04, 0x07, 0x00, 0x03, 0x00, 0x09, 0x03, 0x08, 0xff, 0x07, 0x01, 0x09,
    0x02, 0x06, 0x05, 0x02, 0xff, 0x0b, 0x3d, 0x07, 0x03, 0x0b, 0x38, 0x07,
    0x03, 0x0b, 0x36, 0x07, 0x03, 0x0b, 0x31, 0x07, 0x03, 0x04, 0x07, 0x00,
    0x09, 0x03, 0x08, 0xff, 0x07, 0x01, 0x09, 0x00, 0x06, 0x05, 0x0b, 0x3d,
    0x02, 0xf0, 0x07, 0x06, 0x02, 0x00, 0x07, 0x06, 0x0a, 0x25, 0x00, 0x09,
    0x03, 0x08, 0xff, 0x02, 0xf0, 0x00, 0x08, 0xc4, 0x09, 0x00, 0x06, 0x05,
    0x0b, 0x3d, 0x02, 0xf0, 0x07, 0x06, 0x02, 0x00, 0x07, 0x06, 0x0a, 0x25,
    0x00, 0x00, 0x00, 0x6b, 0x04, 0x00, 0x20, 0x0d, 0x2c, 0x23, 0x58, 0x23,
    0x00, 0xb4, 0x81, 0x80, 0x44, 0xc0, 0x34, 0x90, 0x06, 0xd2, 0xc0, 0x32,
    0x02, 0x60, 0x8d, 0x40, 0x1a, 0x00, 0x11, 0x00, 0x6b, 0x04, 0xd2, 0x00,
    0x00, 0x2c, 0x23, 0x00, 0x80, 0x35, 0x02, 0x00, 0x90, 0x06, 0x80, 0x65,
    0x04, 0x00, 0x00, 0x00, 0x94, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x8b, 0x45, 0x62,
    0x89, 0x25, 0x96, 0x18, 0x12, 0x03, 0x90, 0x18, 0xc2, 0x42, 0x58, 0x00,
    0xc2, 0x42, 0x4a, 0x48, 0x09, 0x01, 0x21, 0x20, 0x00, 0x2b, 0x1d, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcb,
    0x08, 0x11, 0x6a, 0x8d, 0x48, 0x23, 0x0d, 0xa4, 0x81, 0x65, 0x84, 0x08,
    0xd0, 0x0c, 0x42, 0x11, 0x01, 0xd6, 0x08, 0xa4, 0x81, 0x65, 0x84, 0x08,
    0xb5, 0x46, 0x20, 0x0d, 0xa4, 0x81, 0x65, 0x84, 0x08, 0xb5, 0x46, 0x20,
    0x8d, 0x34, 0xd2, 0x48, 0x03, 0x6b, 0x04, 0x00, 0x20, 0x0d, 0x2c, 0x23,
    0x44, 0x80, 0x35, 0x02, 0x40, 0x1b, 0x08, 0x98, 0xc6, 0x32, 0x42, 0x04,
    0x58, 0x23, 0x90, 0x06, 0xd2, 0xc0, 0x32, 0x82, 0x35, 0x02, 0xcb, 0x08,
    0x11, 0x20, 0x19, 0x22, 0x00, 0x6b, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa7, 0xd1, 0x00, 0x20, 0x25,
    0x84, 0x86, 0xcc, 0x90, 0x12, 0x12, 0x43, 0x6c, 0xc8, 0x0c, 0xa1, 0x21,
    0x25, 0x84, 0x86, 0xcc, 0x90, 0x12, 0x12, 0x43, 0x66, 0xc8, 0x0b, 0xc7,
    0xcd, 0x00, 0x00, 0x44, 0x60, 0x00, 0x48, 0x0c, 0x20, 0x02, 0x03, 0x40,
    0x70, 0x44, 0x20, 0x22, 0x00, 0x82, 0x23, 0x02, 0x24, 0x07, 0x10, 0x01,
    0x62, 0x23, 0x02, 0xa4, 0x87, 0xdc, 0x00, 0xc3, 0x0d, 0x40, 0x04, 0x06,
    0x80, 0xc4, 0x00, 0x22, 0x30, 0x00, 0x04, 0x87, 0xd8, 0x10, 0x1a, 0x11,
    0x20, 0x31, 0x80, 0x08, 0x10, 0x1a, 0x11, 0x20, 0xb8, 0xe4, 0xb2, 0x4b,
    0x0f, 0x03, 0x0e, 0x80, 0x00, 0x91, 0x1e, 0x80, 0xe4, 0x10, 0x21, 0x02,
    0x44, 0x7e, 0x08, 0x10, 0x11, 0x22, 0x3b, 0x00, 0xc1, 0x21, 0x33, 0xc4,
    0x06, 0x03, 0x0e, 0xf2, 0x03, 0x11, 0x00, 0xe9, 0x01, 0x00, 0x00, 0x00,
    0x00, 0x28, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8b, 0x0d, 0x11, 0x20,
    0x33, 0x22, 0x30, 0x10, 0x1a, 0x88, 0x00, 0x48, 0x8c, 0x08, 0x1c, 0x1b,
    0x11, 0x20, 0x31, 0x22, 0x40, 0x70, 0xb1, 0x85, 0x86, 0xe0, 0x88, 0x00,
    0xb1, 0x21, 0x34, 0x22, 0x40, 0x66, 0x44, 0x80, 0xc4, 0x00, 0x00, 0x63,
    0x0d, 0xe7, 0x3f, 0x25, 0x24, 0x86, 0x94, 0x10, 0x16, 0x52, 0x42, 0x62,
    0x1c, 0x80, 0x94, 0x10, 0x5a, 0x66, 0x89, 0x85, 0x15, 0x55, 0x50, 0x29,
    0x05, 0x14, 0x4e, 0x3c, 0xf9, 0x04, 0x94, 0x52, 0x5a, 0x89, 0x05, 0x07,
    0x2b, 0x0d, 0xe7, 0x3f, 0x19, 0x24, 0x83, 0xa0, 0x60, 0x0c, 0x52, 0x42,
    0x58, 0xc8, 0x08, 0x29, 0x21, 0x19, 0x24, 0x83, 0xa0, 0x90, 0x17, 0xc2,
    0xe2, 0x00, 0xa4, 0x94, 0x53, 0x50, 0x61, 0x01, 0x63, 0x0d, 0xe7, 0x3f,
    0x31, 0x24, 0x83, 0xb0, 0x90, 0x12, 0x92, 0x41, 0x58, 0x44, 0x80, 0xc6,
    0x06, 0x80, 0x08, 0x90, 0x0c, 0xe7, 0x3f, 0x2c, 0xa4, 0x84, 0x64, 0x90,
    0x12, 0x92, 0xe1, 0x00, 0x84, 0x45, 0x04, 0xc8, 0x8b, 0x08, 0x00, 0xa3,
    0x0d, 0x11, 0x20, 0x36, 0x00, 0xc1, 0x11, 0x01, 0x81, 0xd0, 0x90, 0x5d,
    0x72, 0xc1, 0x21, 0x3b, 0xa4, 0x87, 0xfc, 0x88, 0x00, 0x11, 0x02, 0x08,
    0x0e, 0x99, 0x21, 0x36, 0x00, 0x6b, 0x14, 0x12, 0x00, 0x00, 0x80, 0x08,
    0x00, 0xc4, 0x10, 0x44, 0x16, 0x48, 0x03, 0x09, 0x20, 0x01, 0x00, 0x20,
    0x02, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x46, 0x01, 0x44, 0x40, 0x20, 0x0d,
    0x10, 0x01, 0x90, 0x06, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4b,
    0x14, 0x00, 0x20, 0x15, 0x10, 0x01, 0x10, 0x08, 0x92, 0x40, 0x0c, 0xc8,
    0x02, 0x59, 0x00, 0x44, 0x80, 0x20, 0x88, 0xc0, 0x40, 0x06, 0x44, 0x60,
    0x20, 0x08, 0x00, 0x0b, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x4b, 0x14, 0x00, 0x20, 0x15, 0x10, 0x01,
    0x10, 0x08, 0x92, 0x40, 0x0c, 0x08, 0x02, 0x41, 0x00, 0x44, 0x80, 0x20,
    0x88, 0xc0, 0x40, 0x06, 0x44, 0x60, 0x20, 0x08, 0x00, 0x43, 0x19, 0x00,
    0x00, 0x00, 0x80, 0x8c, 0x40, 0x04, 0x40, 0x56, 0x00, 0x40, 0x04, 0x88,
    0x0a, 0x00, 0x88, 0x00, 0x41, 0x01, 0x44, 0x00, 0x3b, 0x19, 0x00, 0x10,
    0x01, 0x82, 0x22, 0x02, 0x44, 0x05, 0x00, 0x00, 0x00, 0x4a, 0x3f, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x23, 0x19, 0x00, 0x00, 0x00, 0x80, 0x98, 0x00,
    0x04, 0x05, 0x00, 0x00, 0x42, 0x02, 0x58, 0xf8, 0x00, 0x00, 0x1b, 0x19,
    0x00, 0x00, 0xa0, 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x3b, 0x19, 0x80, 0x9c, 0x10, 0x14, 0x80, 0xa0, 0x10, 0x15, 0x00,
    0x0a, 0x3e, 0x80, 0xb4, 0x00, 0xa4, 0x85, 0xa8, 0x88, 0x00, 0x21, 0x11,
    0x01, 0x32, 0x22, 0x02, 0x00, 0x43, 0x19, 0x00, 0x0a, 0x3f, 0x80, 0xac,
    0x00, 0x50, 0xf8, 0x01, 0x44, 0x05, 0x80, 0xc2, 0x0f, 0x20, 0x26, 0xb0,
    0x06, 0x00, 0x00, 0x43, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x14, 0x80, 0x10, 0x10, 0x08, 0x80,
    0x2c, 0x10, 0x07, 0xf2, 0x40, 0x08, 0x00, 0x42, 0x40, 0x20, 0x00, 0xb2,
    0x40, 0x20, 0x81, 0x64, 0x11, 0x02, 0x5b, 0x14, 0x80, 0x2c, 0x90, 0x0b,
    0x80, 0x18, 0x90, 0x04, 0xa2, 0x40, 0x16, 0x00, 0xd2, 0x00, 0x10, 0x07,
    0x80, 0x3c, 0x58, 0xe0, 0x00, 0x63, 0x14, 0xc2, 0x00, 0x11, 0x00, 0x39,
    0x20, 0x0a, 0x84, 0x01, 0x22, 0x00, 0xa2, 0x40, 0x18, 0x08, 0x03, 0x44,
    0x00, 0xe4, 0x80, 0x3c, 0x10, 0x07, 0xc2, 0x40, 0x0a, 0x00, 0x3b, 0x14,
    0x72, 0x00, 0x90, 0x09, 0x80, 0x40, 0x10, 0x07, 0xb2, 0x40, 0x12, 0x39,
    0xe4, 0x92, 0x4a, 0x26, 0x81, 0xc4, 0x91, 0x44, 0x0e, 0x00, 0x92, 0x00,
    0x00, 0x5b, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x63, 0x14, 0x00, 0x00, 0x00, 0x80, 0x30, 0x00, 0xc4,
    0x01, 0x00, 0x00, 0x00, 0x20, 0x0e, 0x00, 0x83, 0x14, 0x00, 0x20, 0x10,
    0x10, 0x01, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x2b, 0x1d, 0x00, 0x00, 0x00, 0x86, 0x42, 0x00, 0x41, 0x11, 0x01, 0x82,
    0x02, 0x00, 0x84, 0x46, 0x04, 0x04, 0x42, 0x23, 0x02, 0x04, 0x05, 0x00,
    0x1b, 0x25, 0x00, 0x10, 0x01, 0xf2, 0x22, 0x02, 0x02, 0x19, 0x01, 0xc8,
    0x88, 0x08, 0x90, 0x17, 0x80, 0x8c, 0x00, 0x64, 0x84, 0xbc, 0x90, 0x11,
    0x00, 0x23, 0x25, 0x00, 0x10, 0x01, 0x02, 0x23, 0x02, 0x02, 0x21, 0x01,
    0x08, 0x89, 0x08, 0x10, 0x12, 0x00, 0x20, 0x30, 0x22, 0x20, 0x10, 0x18,
    0x11, 0x20, 0x24, 0x00, 0x5b, 0x25, 0x11, 0x20, 0x1f, 0x80, 0x08, 0x90,
    0x15, 0x11, 0x20, 0x2b, 0x22, 0x40, 0x3e, 0x00, 0x11, 0x20, 0x2b, 0x22,
    0x40, 0x56, 0x44, 0x80, 0x7c, 0x00, 0x22, 0x40, 0x3e, 0x00, 0xb2, 0x22,
    0x02, 0x02, 0xf9, 0x10, 0x01, 0x00, 0x23, 0x25, 0x80, 0x90, 0x88, 0x00,
    0x81, 0x81, 0x08, 0x80, 0xc0, 0x88, 0x00, 0x21, 0x01, 0x88, 0x09, 0x44,
    0x00, 0xc4, 0x44, 0x04, 0x88, 0x0c, 0x20, 0x02, 0x44, 0x46, 0x04, 0x88,
    0x89, 0x08, 0x10, 0x19, 0x11, 0x00, 0xa3, 0x25, 0x42, 0x0b, 0x2d, 0x34,
    0x22, 0x40, 0x50, 0x20, 0x02, 0x20, 0x28, 0x22, 0x40, 0x50, 0x08, 0x0d,
    0x41, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa3, 0x29, 0x42, 0x0b, 0x2a,
    0x34, 0x22, 0x40, 0x50, 0x20, 0x02, 0x20, 0x28, 0x22, 0x40, 0x50, 0x00,
    0x42, 0x43, 0x68, 0xa1, 0x85, 0x46, 0x04, 0x08, 0x0a, 0x44, 0x00, 0x04,
    0x45, 0x04, 0x08, 0x0a, 0xa1, 0x01, 0x0b, 0x25, 0x00, 0x00, 0x00, 0x00,
    0x00, 0xc8, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x21, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b,
    0x1d, 0x00, 0x00, 0x18, 0x6b, 0x91, 0x12, 0x80, 0xb0, 0x90, 0x18, 0xc2,
    0x42, 0x4a, 0x08, 0x8d, 0x02, 0x90, 0x19, 0xc2, 0x42, 0x4a, 0x88, 0x0d,
    0xc3, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x0c,
    0xa1, 0xc5, 0x96, 0x5b, 0x70, 0xd9, 0xa5, 0x07, 0x03, 0x2e, 0x00, 0x00,
    0x48, 0x0f, 0x40, 0x80, 0x00, 0xf2, 0x23, 0x02, 0x64, 0x07, 0x22, 0x00,
    0x82, 0x03, 0x10, 0x1c, 0x11, 0x20, 0x3f, 0x64, 0x07, 0x03, 0x6e, 0x7e,
    0xe9, 0x05, 0x17, 0x5a, 0x66, 0xb1, 0x65, 0x16, 0x5a, 0x66, 0x89, 0x85,
    0x95, 0x57, 0x54, 0x99, 0xe5, 0x95, 0x18, 0x11, 0x20, 0x31, 0x22, 0x40,
    0x62, 0x44, 0x80, 0xc4, 0x00, 0x22, 0x40, 0x62, 0x44, 0x80, 0xf4, 0x88,
    0x00, 0x89, 0x11, 0x01, 0x00, 0x03, 0x2e, 0x12, 0x43, 0x62, 0x48, 0x0f,
    0x89, 0x21, 0x3d, 0x44, 0x18, 0x60, 0x7e, 0x08, 0x10, 0x89, 0x21, 0x31,
    0xa4, 0x87, 0xc4, 0x90, 0x1e, 0x22, 0x0c, 0x30, 0x3f, 0x00, 0xfb, 0x2d,
    0x02, 0x24, 0x02, 0x84, 0x48, 0x04, 0x48, 0x6f, 0xc4, 0x9e, 0x70, 0xd7,
    0xeb, 0xc5, 0x76, 0xc2, 0x1e, 0x70, 0x17, 0xeb, 0xe1, 0x76, 0xc0, 0xde,
    0x6f, 0xd7, 0xeb, 0xc5, 0x76, 0xbf, 0xde, 0x6e, 0x17, 0xeb, 0xe1, 0x76,
    0xbb, 0x1e, 0x6e, 0x87, 0xeb, 0xc5, 0x76, 0xc4, 0xde, 0x6e, 0x17, 0xeb,
    0xf5, 0x36, 0x3f, 0xa3, 0x0d, 0x00, 0x00, 0x48, 0x0c, 0x40, 0x68, 0x00,
    0x32, 0x03, 0x00, 0x00, 0x89, 0x01, 0xc8, 0x0b, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbd, 0x26, 0xb1, 0xcc,
    0x00, 0x7f, 0x4d, 0x41, 0x00, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x21, 0x11, 0x20, 0x25, 0x80, 0x08,
    0x90, 0x58, 0x62, 0x29, 0x11, 0x01, 0x52, 0x22, 0x02, 0x00, 0x29, 0x11,
    0x01, 0x56, 0x52, 0x22, 0x00, 0x90, 0x12, 0x11, 0x60, 0x25, 0x24, 0x02,
    0x00, 0x29, 0x11, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x00, 0xcf,
    0xcc, 0xc0, 0x11, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x48, 0x86,
    0x08, 0x90, 0x12, 0x11, 0x20, 0x19, 0x22, 0x40, 0x4a, 0x44, 0x80, 0x94,
    0x88, 0x00, 0xc9, 0x10, 0x01, 0x52, 0x22, 0x02, 0xa4, 0x44, 0x04, 0x48,
    0x86, 0x08, 0x90, 0x12, 0x11, 0xa0, 0x99, 0x01, 0x68, 0x46, 0x80, 0x53,
    0x22, 0x02, 0xa4, 0x44, 0x04
};

volatile u8 callbackwait;
volatile u8 lastsample;

volatile u8 timetoplay;

volatile u8 test;
volatile u8 testwait;

u8 trackwait;
u8 trackpos;
u8 playsong;
u8 songpos;

u32 noiseseed = 1;

u8 light[2];

/*const u16 freqtable[] = {
0x010b, 0x011b, 0x012c, 0x013e, 0x0151, 0x0165, 0x017a, 0x0191, 0x01a9,
0x01c2, 0x01dd, 0x01f9, 0x0217, 0x0237, 0x0259, 0x027d, 0x02a3, 0x02cb,
0x02f5, 0x0322, 0x0352, 0x0385, 0x03ba, 0x03f3, 0x042f, 0x046f, 0x04b2,
0x04fa, 0x0546, 0x0596, 0x05eb, 0x0645, 0x06a5, 0x070a, 0x0775, 0x07e6,
0x085f, 0x08de, 0x0965, 0x09f4, 0x0a8c, 0x0b2c, 0x0bd6, 0x0c8b, 0x0d4a,
0x0e14, 0x0eea, 0x0fcd, 0x10be, 0x11bd, 0x12cb, 0x13e9, 0x1518, 0x1659,
0x17ad, 0x1916, 0x1a94, 0x1c28, 0x1dd5, 0x1f9b, 0x217c, 0x237a, 0x2596,
0x27d3, 0x2a31, 0x2cb3, 0x2f5b, 0x322c, 0x3528, 0x3851, 0x3bab, 0x3f37,
0x42f9, 0x46f5, 0x4b2d, 0x4fa6, 0x5462, 0x5967, 0x5eb7, 0x6459, 0x6a51,
0x70a3, 0x7756, 0x7e6f
};*/

const u16 freqtable[] = {
0x0085, 0x008d, 0x0096, 0x009f, 0x00a8, 0x00b2, 0x00bd, 0x00c8, 0x00d4,
0x00e1, 0x00ee, 0x00fc, 0x010b, 0x011b, 0x012c, 0x013e, 0x0151, 0x0165,
0x017a, 0x0191, 0x01a9, 0x01c2, 0x01dd, 0x01f9, 0x0217, 0x0237, 0x0259,
0x027d, 0x02a3, 0x02cb, 0x02f5, 0x0322, 0x0352, 0x0385, 0x03ba, 0x03f3,
0x042f, 0x046f, 0x04b2, 0x04fa, 0x0546, 0x0596, 0x05eb, 0x0645, 0x06a5,
0x070a, 0x0775, 0x07e6, 0x085f, 0x08de, 0x0965, 0x09f4, 0x0a8c, 0x0b2c,
0x0bd6, 0x0c8b, 0x0d4a, 0x0e14, 0x0eea, 0x0fcd, 0x10be, 0x11bd, 0x12cb,
0x13e9, 0x1518, 0x1659, 0x17ad, 0x1916, 0x1a94, 0x1c28, 0x1dd5, 0x1f9b,
0x217c, 0x237a, 0x2596, 0x27d3, 0x2a31, 0x2cb3, 0x2f5b, 0x322c, 0x3528,
0x3851, 0x3bab, 0x3f37
};

const s8 sinetable[] = {
0, 12, 25, 37, 49, 60, 71, 81, 90, 98, 106, 112, 117, 122, 125, 126,
127, 126, 125, 122, 117, 112, 106, 98, 90, 81, 71, 60, 49, 37, 25, 12,
0, -12, -25, -37, -49, -60, -71, -81, -90, -98, -106, -112, -117, -122,
-125, -126, -127, -126, -125, -122, -117, -112, -106, -98, -90, -81,
-71, -60, -49, -37, -25, -12
};

const u8 validcmds[] = "0dfijlmtvw~+=";

enum {
WF_TRI,
WF_SAW,
WF_PUL,
WF_NOI
};

volatile struct oscillator {
u16 freq;
u16 phase;
u16 duty;
u8 waveform;
u8 volume; // 0-255
} osc[4];

struct trackline {
u8 note;
u8 instr;
u8 cmd[2];
u8 param[2];
};

struct track {
struct trackline line[TRACKLEN];
};

struct unpacker {
u16 nextbyte;
u8 buffer;
u8 bits;
};

struct channel {
struct unpacker  trackup;
u8   tnum;
s8   transp;
u8   tnote;
u8   lastinstr;
u8   inum;
u16   iptr;
u8   iwait;
u8   inote;
s8   bendd;
s16   bend;
s8   volumed;
s16   dutyd;
u8   vdepth;
u8   vrate;
u8   vpos;
s16   inertia;
u16   slur;
} channel[4];

u16 resources[16 + MAXTRACK];

struct unpacker songup;

byte readsongbyte(u16 offset)
{

   return pgm_read_byte_near(&songdata[0] + offset);
}

void watchdogoff()
{

}

void initup(struct unpacker *up, u16 offset) {
up->nextbyte = offset;
up->bits = 0;
}

u8 readbit(struct unpacker *up) {
u8 val;

if(!up->bits) {
  up->buffer = readsongbyte(up->nextbyte++);
  up->bits = 8;
}

up->bits--;
val = up->buffer & 1;
up->buffer >>= 1;

return val;
}

u16 readchunk(struct unpacker *up, u8 n) {
u16 val = 0;
u8 i;

for(i = 0; i < n; i++) {
  if(readbit(up)) {
   val |= (1 << i);
  }
}

return val;
}

void readinstr(byte num, byte pos, byte *dest) {
dest[0] = readsongbyte(resources[num] + 2 * pos + 0);
dest[1] = readsongbyte(resources[num] + 2 * pos + 1);
}

void runcmd(u8 ch, u8 cmd, u8 param) {
switch(validcmds[cmd]) {
  case '0':
   channel[ch].inum = 0;
   break;
  case 'd':
   osc[ch].duty = param << 8;
   break;
  case 'f':
   channel[ch].volumed = param;
   break;
  case 'i':
   channel[ch].inertia = param << 1;
   break;
  case 'j':
   channel[ch].iptr = param;
   break;
  case 'l':
   channel[ch].bendd = param;
   break;
  case 'm':
   channel[ch].dutyd = param << 6;
   break;
  case 't':
   channel[ch].iwait = param;
   break;
  case 'v':
   osc[ch].volume = param;
   break;
  case 'w':
   osc[ch].waveform = param;
   break;
  case '+':
   channel[ch].inote = param + channel[ch].tnote - 12 * 4;
   break;
  case '=':
   channel[ch].inote = param;
   break;
  case '~':
   if(channel[ch].vdepth != (param >> 4)) {
    channel[ch].vpos = 0;
   }
   channel[ch].vdepth = param >> 4;
   channel[ch].vrate = param & 15;
   break;
}
}

void playroutine() {   // called at 50 Hz
u8 ch;
u8 lights;

if(playsong) {
  if(trackwait) {
   trackwait--;
  } else {
   trackwait = 4;

   if(!trackpos) {
    if(playsong) {
     if(songpos >= SONGLEN) {
      playsong = 0;
     } else {
      for(ch = 0; ch < 4; ch++) {
       u8 gottransp;
       u8 transp;

       gottransp = readchunk(&songup, 1);
       channel[ch].tnum = readchunk(&songup, 6);
       if(gottransp) {
        transp = readchunk(&songup, 4);
        if(transp & 0x8) transp |= 0xf0;
       } else {
        transp = 0;
       }
       channel[ch].transp = (s8) transp;
       if(channel[ch].tnum) {
        initup(&channel[ch].trackup, resources[16 + channel[ch].tnum - 1]);
       }
      }
      songpos++;
     }
    }
   }

   if(playsong) {
    for(ch = 0; ch < 4; ch++) {
     if(channel[ch].tnum) {
      u8 note, instr, cmd, param;
      u8 fields;

      fields = readchunk(&channel[ch].trackup, 3);
      note = 0;
      instr = 0;
      cmd = 0;
      param = 0;
      if(fields & 1) note = readchunk(&channel[ch].trackup, 7);
      if(fields & 2) instr = readchunk(&channel[ch].trackup, 4);
      if(fields & 4) {
       cmd = readchunk(&channel[ch].trackup, 4);
       param = readchunk(&channel[ch].trackup, 8);
      }
      if(note) {
       channel[ch].tnote = note + channel[ch].transp;
       if(!instr) instr = channel[ch].lastinstr;
      }
      if(instr) {
       if(instr == 2) light[1] = 5;
       if(instr == 1) {
        light[0] = 5;
        if(channel[ch].tnum == 4) {
         light[0] = light[1] = 3;
        }
       }
       if(instr == 7) {
        light[0] = light[1] = 30;
       }
       channel[ch].lastinstr = instr;
       channel[ch].inum = instr;
       channel[ch].iptr = 0;
       channel[ch].iwait = 0;
       channel[ch].bend = 0;
       channel[ch].bendd = 0;
       channel[ch].volumed = 0;
       channel[ch].dutyd = 0;
       channel[ch].vdepth = 0;
      }
      if(cmd) runcmd(ch, cmd, param);
     }
    }

    trackpos++;
    trackpos &= 31;
   }
  }
}

for(ch = 0; ch < 4; ch++) {
  s16 vol;
  u16 duty;
  u16 slur;

  while(channel[ch].inum && !channel[ch].iwait) {
   u8 il[2];

   readinstr(channel[ch].inum, channel[ch].iptr, il);
   channel[ch].iptr++;

   runcmd(ch, il[0], il[1]);
  }
  if(channel[ch].iwait) channel[ch].iwait--;

  if(channel[ch].inertia) {
   s16 diff;

   slur = channel[ch].slur;
   diff = freqtable[channel[ch].inote] - slur;
   //diff >>= channel[ch].inertia;
   if(diff > 0) {
    if(diff > channel[ch].inertia) diff = channel[ch].inertia;
   } else if(diff < 0) {
    if(diff < -channel[ch].inertia) diff = -channel[ch].inertia;
   }
   slur += diff;
   channel[ch].slur = slur;
  } else {
   slur = freqtable[channel[ch].inote];
  }
  osc[ch].freq =
   slur +
   channel[ch].bend +
   ((channel[ch].vdepth * sinetable[channel[ch].vpos & 63]) >> 2);
  channel[ch].bend += channel[ch].bendd;
  vol = osc[ch].volume + channel[ch].volumed;
  if(vol < 0) vol = 0;
  if(vol > 255) vol = 255;
  osc[ch].volume = vol;

  duty = osc[ch].duty + channel[ch].dutyd;
  if(duty > 0xe000) duty = 0x2000;
  if(duty < 0x2000) duty = 0xe000;
  osc[ch].duty = duty;

  channel[ch].vpos += channel[ch].vrate;
}

lights = 0;
if(light[0]) {
  light[0]--;
  lights |= 0x02;
}
if(light[1]) {
  light[1]--;
  lights |= 0x10;
}
PORTC = lights;
}

void initresources() {
u8 i;
struct unpacker up;

initup(&up, 0);
for(i = 0; i < 16 + MAXTRACK; i++) {
  resources[i] = readchunk(&up, 13);
}

initup(&songup, resources[0]);
}

int main() {
asm("cli");
watchdogoff();
CLKPR = 0x80;
CLKPR = 0x80;

DDRC = 0x12;
DDRD = 0xff;

PORTC = 0;

timetoplay = 0;
trackwait = 0;
trackpos = 0;
playsong = 1;
songpos = 0;

osc[0].volume = 0;
channel[0].inum = 0;
osc[1].volume = 0;
channel[1].inum = 0;
osc[2].volume = 0;
channel[2].inum = 0;
osc[3].volume = 0;
channel[3].inum = 0;

initresources();

TCCR0A = 0x02;
TCCR0B = 0x02; // clkIO/8, so 1/8 MHz
OCR0A = 125;//125; // 8 KHz

        TCCR2A=0b10100011;
        TCCR2B=0b00000001;

TIMSK0 = 0x02;

asm("sei");
for(;;) {
  while(!timetoplay);

  timetoplay--;
  playroutine();
}
}


ISR(TIMER0_COMPA_vect)  // called at 8 KHz
{
u8 i;
s16 acc;
u8 newbit;

OCR2B = lastsample;

newbit = 0;
if(noiseseed & 0x80000000L) newbit ^= 1;
if(noiseseed & 0x01000000L) newbit ^= 1;
if(noiseseed & 0x00000040L) newbit ^= 1;
if(noiseseed & 0x00000200L) newbit ^= 1;
noiseseed = (noiseseed << 1) | newbit;

if(callbackwait) {
  callbackwait--;
} else {
  timetoplay++;
  callbackwait = 180 - 1;
}

acc = 0;
for(i = 0; i < 4; i++) {
  s8 value; // [-32,31]

  switch(osc[i].waveform) {
   case WF_TRI:
    if(osc[i].phase < 0x8000) {
     value = -32 + (osc[i].phase >> 9);
    } else {
     value = 31 - ((osc[i].phase - 0x8000) >> 9);
    }
    break;
   case WF_SAW:
    value = -32 + (osc[i].phase >> 10);
    break;
   case WF_PUL:
    value = (osc[i].phase > osc[i].duty)? -32 : 31;
    break;
   case WF_NOI:
    value = (noiseseed & 63) - 32;
    break;
   default:
    value = 0;
    break;
  }
  osc[i].phase += osc[i].freq;

  acc += value * osc[i].volume; // rhs = [-8160,7905]
}
// acc [-32640,31620]
lastsample = 128 + (acc >> 8); // [1,251]
}

}
Now you can hear the music with completed this project Have fun!